Looking back at my predictions for some of the new Wrath Warcasters here. I was pretty close with my some of my guesses. But now that I have the rules for Thyra in my hands, what can I gather from this interesting new Menoth Warcaster......................................
NINJAS AND WELL.......NINJAS!
BUILT IN ABILITIES
Her tier is very solid, and is only really worth taking if you can take all of the levels. At the end of it you would have a 1st turn stealthed army, that has advance deploy and warjacks that get a free focus. The downside of course is the army can only really have daughters, but at least you get to use choir as well.
BLOOD OF MARTYRS
Is a fairly simple warjack in design really. This warjack behaves like the Menoth light warjack the Dervish, looking almost similar. The key differences of course, are that this model is a heavy warjack and is also a character too. This model comes to the table using the abilities Parry and Hand of Veneagnce, which allow this model to ignore free strikes; gain a 2+ to hit in melee if a friendly model dies within 5 inchs. Having a Speed of 5, really helps this model out, considering it does not have Reach on any of it's weapons. Lastly theres BoM's affinity with Thyra, which allows BoM to have the ability Side Step. A solid ability which allows this model to get a free move if it hits an enemy model. A solid warjack, but comes in a bit pricy at 9pts.
THOUGHTS ON PLAYSTYLES AND BATTLEGROUP PAIRING
Thyra really wants to be a frontline caster, going after the opposing warcaster and winning by caster kill. However the more I look at Thyra(oooh lala, jk) I do not believe that she will succeed all the time in this role. In a similar fashion to Constance(New Cygnar Warcaster) she really works as a midline caster. She can take a variety of troops that will move up in the standard brick formation, but models like Daughters of the Flame and Blood of Martyrs can really surge up the field giving your force more flexablilty. Weaving through, between and around enemy models killing key targets; setting up the eventual caster kill. She is fantastic for getting alot of mileage out of her troops and warjacks alike, making her a really useful warcaster. Blood of Martyrs is a bit of mixed bag, with regards to getting enough use out of the warjack. On one hand it might be better to have two Dervish for the price of BoM, resulting in double the hitting power. However, when BoM is used in combination with Thyra, she really can get alot of use out of this warjack. Without Thyra though, this warjack is not really worth taking. The main reason for this is because of the affinity; without Side Step BoM really loses a key combo ability. Suddenly your paying 9pts for a model that only uses 2/3 of it's rules and lacks some ideal threat range. It's not unpayable, but there are better options, unless your using Thyra then BoM becomes alot better in my opinion.
THREE CONCEPTS TO BUILD AROUND
THREE TRAPS TO AVOID
0-Slow Infantry. While you could argue that low Speed troops are alright with Thyra, she really needs average to fast Speed troops(5-7). The reason for this is so that Thyra can always threaten your opponent, she can't do that if she's waiting too far back with slow troops. Avoid taking Exemplar Bastions/Cinerators(Mind you taking stealth on them could also work.......?).
0-Forgetting to plan out your turns. This can be said for any warcaster really, but even more so with the likes of Thyra. In order to make sure you utilize your focus properly and setting up a potential caster kill, these turns need to be planned out. Do not try and do everything at once, think turns in advance and break up the focus usage. This will be by far the most difficult thing to master, when using Thyra.
TIME FOR A THEME?
Well like all the other factions in Wrath, each one of them has a theme. So what is the theme for Thyra and the Menoth Faction as a whole. Board Control. While Thyra does not increase the speed or mobility of her forces, instead what she really does is provide flexability. Allowing a unit to be stealthed, pinning enemy units in place with Stranglehold and chasing down key models with Pursuit. Abilities like Carnage and Silence of Death help your army whip out tougher models. Her built in synergies with BoM and the Daughters of the Flame will help her advance up the field killing key models, setting up for that all important caster kill. Long story short, she is a midline caster that supports her army, until you can create an opening in the enemy line, therefore allowing herself or warjacks to pull off a potential caster kill. Do it too soon and you risk exposing her; make sure to wait for the right time to send in your forces, while protecting Thyra's advance.
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Until Next Time